name: Goopy
description: YAML generated by Archipelago 0.6.7.
game: ULTRAKILL
ULTRAKILL:
  progression_balancing: random
  accessibility: full
  start_level: random
  goal_level: random
  goal_requirement: random
  perfect_goal: false
  skipped_levels:
  - 0-E
  - 1-E
  - P-1
  - P-2
  auto_exclude_skipped_locations: true
  auto_exclude_goal_locations: true
  unlock_type: layers
  secret_mission_unlock_type: items
  secret_exit_behavior: add_rewards
  randomize_skulls: false
  randomize_limbo_switches: false
  randomize_violence_switches: false
  require_gutterman_shield_break: true
  speedrunner_logic: false
  trap_percent: random
  filler_weights:
    Soap: 50
    Infinite Stamina: 50
    Air Jump: 50
    +10,000P: 50
    Overheal: 50
    Quick Charge: 50
    Dual Wield: 50
    Confusing Aura: 50
  trap_weights:
    Weapon Malfunction: 50
    Hands-Free Mode: 50
    Hard Damage: 50
    Wall Jump Limiter: 50
    Stamina Limiter: 50
    Radiant Aura: 50
  enemy_rewards: bosses
  challenge_rewards: true
  p_rank_rewards: true
  hank_rewards: false
  randomize_clash_mode: false
  fish_rewards: true
  cleaning_rewards: true
  chess_reward: true
  rocket_race_reward: false
  starting_weapon_pool:
    Rocket Launcher - Firestarter: 50
    Rocket Launcher - S.R.S. Cannon: 50
    Feedbacker: 50
    Rocket Launcher - Freezeframe: 50
    Shotgun - Sawed-On: 50
    Nailgun - JumpStart: 50
    Knuckleblaster: 50
    Shotgun - Pump Charge: 50
    Railcannon - Screwdriver: 50
    Revolver - Sharpshooter: 50
    Shotgun - Core Eject: 50
    Nailgun - Overheat: 50
    Revolver - Marksman: 50
    Whiplash: 50
    Nailgun - Attractor: 50
    Railcannon - Malicious: 50
    Railcannon - Electric: 50
    Revolver - Piercer: 50
  randomize_secondary_fire: disabled
  start_with_arm: true
  revolver_form: random
  shotgun_form: random
  nailgun_form: random
  starting_stamina: 3
  starting_walljumps: 3
  start_with_slide: true
  start_with_slam: true
  point_multiplier: 1
  ui_color_randomizer: disabled
  gun_color_randomizer: disabled
  music_randomizer: false
  cybergrind_hints: true
  death_link: false
  death_link_amnesty: 1
  local_items: []
  non_local_items: []
  start_inventory: {}
  start_hints: []
  start_location_hints: []
  exclude_locations: []
  priority_locations: []
  start_inventory_from_pool: {}
